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Directory > Computers > Programming > Graphics > Algorithms and Data Structures > Collision Detection > Software

Web Sitesi

CD
A free collision detection library. Source code, example and theory of collision detection
available for download.

http://users.volja.net/fajrvehr/index.html
Reviews Rating: Not yet Rated Whois Check

Computing the Distance between Objects
An implementation of the Gilbert, Johnson, and Keerthi (GJK) algorithm for tracking the distance
between a pair of convex polyhedra. Source available for nonprofit use.

http://users.comlab.ox.ac.uk/stephen.cameron/distances.html
Reviews Rating: Not yet Rated Whois Check

SOLID: Software Library for Interference Detection
LGPL standard C++ library for interactive collision detection, based on axis-aligned bounding box
trees.

http://www.win.tue.nl/~gino/solid/
Reviews Rating: Not yet Rated Whois Check

V-Clip Collision Detection Library
An implementation of the Lin-Canny algorithm for computing the distance between two closed
polyhedra. Source available for noncommercial use.

http://www.merl.com/projects/vclip/
Reviews Rating: Not yet Rated Whois Check

V-Collide
A collision detection library for general polygon soups. Combines I_COLLIDE's "sweep and
prune" algorithm with RAPID. Source available for noncommercial use.

http://www.cs.unc.edu/~geom/V_COLLIDE/
Reviews Rating: Not yet Rated Whois Check

RAPID: Robust and Accurate Polygon Interference Detection
A numerically robust library supporting general polygon soups, based on oriented bounding box (OBB)
trees. The source is available for noncommercial use via email. A paper on OBB trees is available
for download.

http://www.cs.unc.edu/~geom/OBB/OBBT.html
Reviews Rating: Not yet Rated Whois Check

QuickCD
General-purpose collision detection library, capable of handling general polygon soups. Based on
hierarchies of bounding volumes of discrete-orientation polytopes. Free source for noncommercial
use.

http://www.ams.sunysb.edu/~jklosow/quickcd/QuickCD.html
Reviews Rating: Not yet Rated Whois Check

I_COLLIDE
An interactive and exact collision-detection library for convex polyhedra. Includes the source
code (free for noncommercial use), relevant papers, and an MPEG demonstration.

http://www.cs.unc.edu/~geom/I_COLLIDE.html
Reviews Rating: Not yet Rated Whois Check

ColDet: Free 3D Collision Detection Library
A free library intended for game programming. Supports general polygon soups and based on
bounding-box hierarchies. Open source, from The Photon Effect.

http://photoneffect.com/coldet/
Reviews Rating: Not yet Rated Whois Check

 


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